Thursday, September 19, 2013

Week 4 Update - Barrels and Hotel

This week I spent a total of 12.5 hours on my project, about 3 of which were on my barrel that I started last week.  I was experimenting with dDo and trying to learn how to use it properly.  I like how the barrel turned out, but I think I need to tweak the color of the metal bands to make them brighter and shinier.  I managed to put them in UDK and have them lit pretty well with a low resolution lightmap.  The barrels are a little under 200 tris each.



I started a hotel but failed to finish it like I wanted to.  I spent a lot of time experimenting with procedural building and UVing.  I don't like the textures right now, but once I normal map it and throw it into dDo I think I can get some good effects with peeled paint and worn wood.  It looks very clean and boring right now.





Next week I will finish the hotel and probably start on a different building.


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