This week I spent a total of 12.5 hours on my project, about 3 of which were on my barrel that I started last week. I was experimenting with dDo and trying to learn how to use it properly. I like how the barrel turned out, but I think I need to tweak the color of the metal bands to make them brighter and shinier. I managed to put them in UDK and have them lit pretty well with a low resolution lightmap. The barrels are a little under 200 tris each.
I started a hotel but failed to finish it like I wanted to. I spent a lot of time experimenting with procedural building and UVing. I don't like the textures right now, but once I normal map it and throw it into dDo I think I can get some good effects with peeled paint and worn wood. It looks very clean and boring right now.
Next week I will finish the hotel and probably start on a different building.
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