Thursday, September 5, 2013

Week 2 Update - Church modeling

I spent about 8 hours modeling the church for my Old Western and am almost complete.  I just need to add a doorframe and door, and duplicate my windows.



  I have everything UV'ed, but I need to make the walls larger so that they aren't blurry in the game.  I have plenty of space to do that, since I started out with everything pretty small.  I did a lot of overlapping UVs to save on space, but I tried to flip and rotate the shells so that it doesn't seem so repetitive.

I was debating on whether or not to make the windows recede into the walls, but I decided that it didn't use too many triangles and added some real depth.  The actual glass and frame are easy to duplicate and snap around the building.
 In the next week I will be texturing the church, where I will do some experiments with a high-poly model for baking, mainly on the window frames and bell.

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