Thursday, November 14, 2013

Week 12 - Filling the General Store

Just to make sure my joy is clear, I will repeat that I finished all my buildings last week!  I spent a little time reorganizing my town and moving the buildings closer to one another.  Here it is!




I spent 8 hours this week starting to fill my general store.  I built shelves and my first object, a box of baking soda.



I love working with small objects and adding details to them, so this has been fun.  I actually baked out normals (including object space) for this things and painted the logo by hand.  I threw it into dDo in order to have dirt, dust, and edge wear.  I want a large portion of the items in the store to only use one material, since it would be inefficient for a game engine to have so many different materials running at once.  The final resolution for the baking soda will probably be half of what it is right now.

I started on a tin can that will probably have a few different variations, and modeled the high-poly version of a medicine bottle (or something like it).  These will be baked down into low-res models.


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